package ClientDB;


public interface CardDeckInterface {

    final public int deckSize = 52; /*you can change this as u see fit*/

    /* if(cardsHanded>=deckSize) return null
     * else return next card from stack
     *
     * don't forget to increment: cardsHanded++
     */
    public ICard getNextCard();

    /*the empty card is initilized in the begining of the game
     * should be constant thoughtout the game! 
     */
    public ICard getEmptyCard(); 

    public int getCardsLeft();  /*cards left in the stack*/

    public int getCardsHanded(); /*how many cards were handed to the user*/
}
